NAJIHAH ABD WAHID; FARHAN; MUALIM WIJAYA. The role of interactive gamification through Wordwall Apps to improve students’ engagement and literary comprehension. Lingua Technica: Journal of Digital Literary Studies, [S. l.], v. 1, n. 1, p. 38–50, 2025. DOI: 10.64595/lingtech.v1i1.21. Disponível em: https://journal.arjunu.org/index.php/lingtech/article/view/21. Acesso em: 28 feb. 2026.